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cangunes

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Viewing 10 posts - 1 through 10 (of 10 total)
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  • in reply to: HDR from BLENDER with Verge3d GLB exporter #63522
    cangunes
    Participant

    Thank you

    in reply to: HDR from BLENDER with Verge3d GLB exporter #63509
    cangunes
    Participant

    Hey, I am using verge3d 2.13 version. I have encountered this error, what can I do? I want to export .glTF when i import bin and glTF file, then return this error. I can’t change version. So, Is there a alternative?

    • This reply was modified 1 year ago by cangunes.
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    in reply to: Verge3d model glTF export #63449
    cangunes
    Participant

    How to remove v3d_Proxy_Node, i don’t know.

    in reply to: Verge3d model glTF export #63448
    cangunes
    Participant

    I imported the glTF file and then deleted the v3d_Proxy_Node parts. I think I need to import the blend file and then delete it there and export it as glTF. Yes, i installed 2.13.0

    in reply to: Verge3d model glTF export #63437
    cangunes
    Participant

    Hi kdv, I got a error about light. ‘PointLight’ object has no attribute ‘enable’. I fixed it, closed light’s shadow property then i can get exporting glTF file. After that i tried to remove v3d_Proxy_Node elements it works but model is showing differently. Not changing color etc. I put images about it. So, i don’t remove anything, just get exporting glTF file then imported project, i am getting new error. Error is v3d.Object3D.add: object can’t be added as a child of itself. I don’t know, how can I fix that? When I delete v3d_Proxy_Node, the model is exported, but the model does not change color etc. It gives an error when I do not delete it, export it directly and use it.

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    in reply to: Verge3d model glTF export #63432
    cangunes
    Participant

    Okay, can you reach me?

    in reply to: Verge3d model glTF export #63428
    cangunes
    Participant

    I tried but i didn’t make :( I removed v3d_Proxy_Node… then i tried export but returned error. Error is PointLight object has no attribute ‘shadow_buffer_clip_end’. After that i tried change with javascript in code but this returns error cannot find material. Again i removed v3d_Proxy_Node manually then it returns error Cannot read properties of undefined (reading ‘isDirectionalLight’). Can you help me?

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    in reply to: Verge3d model glTF export #63399
    cangunes
    Participant

    Thank you, i will try.

    in reply to: Verge3d model glTF export #63396
    cangunes
    Participant

    How can I clone materials? It produces whiteMatt, whitePolished, whiteMattCross, which is formed in the glTF file. It breaks when I try to manually add it to the glTF file myself. You know, i can’t export model in blender.

    in reply to: Verge3d model glTF export #63384
    cangunes
    Participant

    I see. Thanks. I tried to change color with javascript but it didn’t work. How can I do? Do you have any idea?

Viewing 10 posts - 1 through 10 (of 10 total)