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Tweening a camera’s Field of View

Home Forums Puzzles Tweening a camera’s Field of View

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  • This topic has 3 replies, 3 voices, and was last updated 1 year ago by solid.
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  • #60905
    maitapg
    Participant

    Hey everyone. I have been trying to make a project where I tween a camera’s position and aim but due to the nature of the project – where I fake an isometric camera for an overview shot using a long Focal Length, but close ups require a shorter FL – the FOV of the camera needs to change since you can’t change it with the puzzles, as far as I know.

    Right now, I’m using the “Set field of view” puzzle, but that instantly changes the value rather than slowly transitioning to it. Is there a way to make that FOV tween just like when you change the position of the camera? Or is there another, better way I could be approaching this?

    Thank you :)

    #60907
    kdv
    Participant

    Use this puzzle
    https://www.soft8soft.com/docs/manual/en/puzzles/Animation.html#animate_param
    It should work like here https://v3d.net/ctv

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #60912
    maitapg
    Participant

    Use this puzzle
    https://www.soft8soft.com/docs/manual/en/puzzles/Animation.html#animate_param
    It should work like here https://v3d.net/ctv

    That seemed to do the trick! Thank you so much!

    #62017
    solid
    Customer

    Hello, how can I contact you in telegram or in another way?
    https://t.me/blend3dweb

    • This reply was modified 1 year ago by solid.
    • This reply was modified 1 year ago by solid.

    Webgl Interactive Development https://www.blend3dweb.ru/

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