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SSS or translucent material setup

Home Forums Graphics / Blender SSS or translucent material setup

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  • #23595
    mastajappa
    Customer

    Hi, i’ve played around with verge3d this weekend and it looks very promising. There is one thing I could not find that I am looking for in the material department and that is how do you achieve SSS or translucency in the materials in verge3d through blender? I did set it up in EEVEE through the Principaled BSDF shader but it doesn’t export to verge 3d. I found this demo which has it in there;

    https://cdn.soft8soft.com/demo/examples/webgl_materials_translucency.html

    #23599

    Hi,

    The SSS feature can only be used via JavaScript at the moment. We can consider implementing it in the future. See this page for what is supported and what is not:
    https://www.soft8soft.com/docs/manual/en/blender/Shader-Nodes-Reference.html

    Chief 3D Verger | LinkedIn | Twitter

    #23600
    mastajappa
    Customer

    Thanks for your quick reply. Too bad it is only java script supported. I was thinking about creating things with characters and creatures which really are more convincing with SSS. Also useful for statues from Jade or Marble and off-course wax candles. I really hope that it get’s implemented it would be a great addition to the render quality.

    #23632

    Agreed! We’ll think about it after releasing v. 3.0.

    Chief 3D Verger | LinkedIn | Twitter

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