2020-01-25 at 8:54 am #230562020-03-13 at 2:01 pm #24652
I just updated to the recent stable blender release and verge 3D will not install the verge3d plugin properly. When I manually install, it appears but when I enable it, it fails and I get an error. See screenshot. Any fixes ?2020-03-13 at 2:27 pm #24655Alexander KovelenovStaff
is it possible that you moved your Verge3D installation directory? If you did not, please share the contents of the
2020-03-13 at 9:15 pm #24657
- This reply was modified 1 year, 6 months ago by Alexander Kovelenov.
I always have my verge folder on my D:/ drive. Usually the verge installer will install the addon into the blender install folder, but it isn’t doing so for some reason. So I have been trying to manually install by copying the addon folder out of the verge folder and pasting it into the C:\Users\usmartja\AppData\Roaming\Blender Foundation\Blender\2.82\scripts\addons\ folder.
See attached __init__.py
2020-03-14 at 9:24 pm #24661
- This reply was modified 1 year, 6 months ago by samuraijkm.
I have a small problem with cursor (arrows) control. When I open my project on your server it works great but when I try to open the project through an iframe, I cannot use the arrow keys to move:
Test url on our server: https://www.dutchsynergy.com/exh-test.html
Any idea?2020-03-16 at 1:13 pm #24684
@samuraijkm could you please try the following:
1. uninstall/remove Verge3D
2. uninstall/remove Blender
3. reinstall Blender (BTW, there is a new version out – 2.82a)
4. run Blender for the first time and close it (so that it is allowed to create __init__.py)
5. run Verge3D installer as usual2020-03-16 at 1:19 pm #246872020-03-16 at 7:57 pm #24694
I uninstalled verge and Blender and deleted my app data. Reinstalled Blender, opened it once and then installed verge and the plugin was never installed properly. I then tried manually copying it from the verge folder again and when I go to enable it I get another error. See attached…2020-03-16 at 8:44 pm #24696
I finally got it to work, but I had to install verge in the default path on my C:/ drive. Whenever I changed the default location to my data drive the verge plugin doesn’t get installed. This is an issue for me as my C:/ drive is not backed up at work. Only my D:/ data drive is. Can you guys look into this, because it seems to be an error with the verge installer ? For now, can you tell me if there is a way to edit the init file for verge to point to a different drive and I can manually re-link to my verge files.
Thanks for your help,
Jason2020-03-16 at 9:14 pm #24697
I just made a symbolic link from my C drive to the location on D and it seems to work for me. Still, I think you might want to look at the installer to keep that from happening to others.
-J2020-03-17 at 10:43 am #24744
So I added the focus function but it does not seem to be solving the issue. I can look around but not move. Funny thing is that when I switch tabs and go back, moving with the keys works as expected.
Any idea on how to get it to work immediately when loading the page?2020-03-17 at 2:23 pm #24750
@samuraijkm glad you found a solution! We tried to reproduce the situation with different hard drives, by installing Verge3D on a flash drive, but still no luck… Anyway, today we released the 3.0.1 update which addresses some issues with installation. Might give it a try.2020-03-17 at 2:30 pm #24752
looks like it work in chrome but not in FF
Try something like this:
your_iframe.blur(); setTimeout(your_iframe.focus, 0);
2020-03-17 at 5:13 pm #24756
- This reply was modified 1 year, 6 months ago by Yuri Kovelenov.
Thanks for your feedback. I am testing on Chrome. Using the scripts you suggested I could not solve the problem. The only thing that seems to work is open a dialog window on load. When clicking this window away, I can navigate with my keyboard trough the 3D scene.
I need some kind of popup for navigation instructions anyway so this works for me.2020-09-09 at 4:35 am #32620xeonCustomer
errors reported with a basic new project out of MAYA.
computer: 2019 MacPro 3.2 GHz 16-Core, 192 GB RAM, AMD Radeon Pro Vega II Duo 32 GB
Operating System: OSX 10.15.6
Chrome Browser: Version 85.0.4183.102 (Official Build) (64-bit) – latest build
Verge3d Plugin for MAYA – latest available from site version 3.3.1 (trial)
Maya 2020 – latest release. CutID: 201911140446-42a737a01c
When viewing the standard “My Awesome App” or any unaltered app having been created using the Verge3D App Manager. The base my_awesome_app.html or similarly unaltered .html project name file will have the following errors if loaded in the above mentioned Google version when viewing in developer mode.
v3d.WebGLRenderer: KHR_parallel_shader_compile extension not supported. get@ v3d.js:1
v3d.WebGLProgram: gl.getProgramInfoLog() WARNING: Output of vertex shader ‘vViewPosition’ not read by fragment shader
N @ v3d.js:1
The above errors continue to persist after deleting the standard cube that is built in Maya for a base project.
Errors are not present when the projects are built via Blender.
Route 66 Digital
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