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Possible to get rid of default spot light when baking?

Home Forums Graphics / 3ds Max Possible to get rid of default spot light when baking?

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  • #38575
    jtforbyn
    Customer

    Hello. I recently did some tests by lighting a scene using Redshift render engine, baking out the beauty into a diffuse map for each set of objects. Then creating physical materials with these bitmaps. With this method there are no lights in the scene since the lighting has been baked into the maps of course. However I’m still getting a big reflection of a massive direct light, that looks like a sun on my objects, even with no lights in the scene. Can this default light be deactivated? Anyway around this? It really destroys the vibe of the rest of the lighting, as it does not match the lighting that has been baked. I’m attaching an image for reference of my issue.

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    #38603

    Try to set to 0 all specular setting on the materials.

    Co-founder and lead graphics specialist at Soft8Soft.

    #38629
    jtforbyn
    Customer

    I don’t want to set my specular to 0. I never bake my reflection or specular highlights because they are view dependent on the camera angle. Doing so, will look odd, and completely inaccurate. I bake the beauty minus the reflections and specular highlights and use the reflection and specular in the physical material to get accurate reflections that move properly with the camera angle. So this leads me back to my original question. Is there an option to turn the visibility of the default light in Verge3D off? If not, is this something that can be added to in a future build? Using the 3ds max default lights is very limited which is why I prefer baking, especially for an interior scene or anything that isn’t a white backdrop.

    #38650

    Try to create any point light and switch it’s strength to 0 – this will disable default 3ds max lights.

    Co-founder and lead graphics specialist at Soft8Soft.

    #38651
    jtforbyn
    Customer

    Thanks for the reply. I tried that right after my last response, and that worked. Problem solved. Thanks for your time and help!

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