Multi/Sub-Object Materials

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This topic contains 4 replies, has 2 voices, and was last updated by  3dmdlb 1 week, 4 days ago.

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  • #4969

    3dmdlb
    Customer

    Is there a way to use 3ds Max’ Multi/Sub-Object Materials and Object IDs in V3D?

    #4970

    It’s must work without any problems. Have you tried?

    Co-founder and lead graphics specialist at Soft8Soft.

    #4976

    3dmdlb
    Customer

    Good Morning Mikhail,
    sorry for not describe the problem in detail:
    In my exported gltf-scene the Multi/Sub-Object Materials are correct, but i cannot adress them in puzzles.
    In Puzzles all Materials inside the Multi/Sub-Object Material are only available as single Puzzles.
    There is no Puzzle for the Multi/Sub-Object Material itself.

    #4979

    Oh, now I unerstand. Sorry, but there’s no multy/sub-object material for puzzles now, the only way is to divedive youur mesh into sub-objects and place the materials on htem separately.

    Co-founder and lead graphics specialist at Soft8Soft.

    #4981

    3dmdlb
    Customer

    Ok, no problem. Thanks for your reply!

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