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general starter questions about licenses etc

Home Forums General Questions general starter questions about licenses etc

Viewing 4 posts - 1 through 4 (of 4 total)
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  • #25181
    thomasup
    Customer

    hello all,

    short background: we are a design studio, also working on web based 3d experiences.
    we used a different codebase/plugin in the past, and are considering switching to verge3d, as it seems quite capable. but we do have some questions about the usage and terms of the platform:

    – for deployment, the documentation page mentions to simply upload the application folder content to a web server. is there also a packer / minimizer included in the verge3d package? i was unable to find anything here, so i assume we have to take care of these things on our own?

    -licensing: the Team version is listed as not having “Modifications allowed”. what exactly does this mean? i assume making changes to the minimized “v3d.js”? reason beeing, with our old library, we had to make several changes and bugfixes to the codebase, so it would be interesting to know which changes are allowed as part of the “team” licence.
    p.e. we will definitely need our own preloader. not beeing allowed to modify such simple things would be a deal breaker.

    #25182

    Hi,

    is there also a packer / minimizer included in the verge3d package? i was unable to find anything here, so i assume we have to take care of these things on our own?

    you can additionally compress your assets. Other files are already minified.

    what exactly does this mean? i assume making changes to the minimized “v3d.js”? reason beeing, with our old library, we had to make several changes and bugfixes to the codebase, so it would be interesting to know which changes are allowed as part of the “team” licence.

    Enterprise version offers the so called Development Kit (‘Team’ does not have it). So if you want to modify the engine runtime (e.g. apply your own bug fixes), consider Enterprise.

    we will definitely need our own preloader

    preloader is a customizable thing which you are free to modify under any license

    Hope this helps!

    Chief 3D Verger | LinkedIn | Twitter

    #25183
    thomasup
    Customer

    thank you for the quick reply!
    this infomration helps a lot.

    minimizing:
    i think your response referes to the included “v3d.js” etc.
    but if we are to include our own js,css libraries, we will have to minify the complete package (into one js,css etc) ourselves, i assume.

    license: thank you for clarifying

    preloader:
    thank you for the link! i was looking for some kind of callback, as we need more control, but i will have a closer look

    #25203

    but if we are to include our own js,css libraries, we will have to minify the complete package (into one js,css etc) ourselves, i assume.

    yup, this would be your responsibility :)

    Chief 3D Verger | LinkedIn | Twitter

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