2019-01-07 at 10:21 am #10402
Dorian Zgraggen published an impressive video guide on creating an interactive interior scene with Blender and Verge3D
Check it out here:
Read the textual version and download the source files here:
2019-01-07 at 12:27 pm #10413AndrejusParticipant
- This topic was modified 2 years, 2 months ago by wpadm. Reason: Moved to tutorials
Excellent2019-01-08 at 10:54 am #10439NewFakeCustomer
NewFake2019-01-10 at 1:28 pm #10498illussimoCustomer
This is an absolutely very clear and helpful tutorial. I can advise every Blender user who wants to start using Verge3D to follow this tutorial. Also if you don’t do any architectural design. It’s a solid foundation to build upon!
2019-09-05 at 4:34 pm #18445OzbendCustomer
- This reply was modified 2 years, 8 months ago by illussimo.
There is one small problem in this tutorial – it uses Cycles.2019-09-05 at 5:48 pm #18453
There is one small problem in this tutorial – it uses Cycles.
He uses Cycles to bake all lighting, it’s the only way now to get smooth shadows.
Co-founder and lead graphics specialist at Soft8Soft.2020-02-02 at 5:48 am #231733dkeshawParticipant
this is fantastic.
DESIGNER / Sr. 3D ARTIST / Houdini Fx TD
Skype - k4keshaw
India - +9199931820332020-06-13 at 12:45 pm #28806mashud008Customer
This tutorial is very good but I cannot understand how to make HTML user interface.2020-06-15 at 6:50 am #288422020-07-28 at 3:50 am #30732
I have one doubt. If delete one face in cube, the output of the verge3d is not same in the rendering output. It seems to be open in the side of cube. pls. tell me reason.2020-07-28 at 5:42 am #30737
I have one doubt. If delete one face in cube, the output of the verge3d is not same in the rendering output. It seems to be open in the side of cube. pls. tell me reason.
In Blender all objects double-sided, but in Verge3D not, because of optimization. If you want to get the same behaviour you need to set Render Side in Verge3D section of a material preferences to Double-Sided.
Co-founder and lead graphics specialist at Soft8Soft.2020-07-29 at 4:07 am #30816
Thank you very much for your quick reply. I got it.
One more thing, If put inside the light in cube (model), the light is bleeding in edge below. If any possible to arrest that light
2020-07-30 at 8:26 am #309192020-08-21 at 12:53 pm #31839
- This reply was modified 1 year, 2 months ago by arasust.
My verge 3d output html file is opened with internet explorer but not with Chrome and Firefox browser. how will i open?
Is Graphics card need for open html? can any system open this file?
– Arasu2020-08-21 at 1:30 pm #31840
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