- This topic has 24 replies, 11 voices, and was last updated 4 years, 8 months ago by
dubbeldutch.
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2019-01-07 at 10:21 am #10402
Yuri KovelenovStaffDorian Zgraggen published an impressive video guide on creating an interactive interior scene with Blender and Verge3D
Check it out here:
Read the textual version and download the source files here:
https://cgbookcase.com/tutorials/how-to-create-3d-interactive-web-experiences-in-blender-verge-3d2019-01-07 at 12:27 pm #10413
AndrejusParticipantExcellent
2019-01-08 at 10:54 am #10439NewFake
Customer
NewFake :)
2019-01-10 at 1:28 pm #10498
illussimoCustomerThis is an absolutely very clear and helpful tutorial. I can advise every Blender user who wants to start using Verge3D to follow this tutorial. Also if you don’t do any architectural design. It’s a solid foundation to build upon!
Great work!
Simone2019-09-05 at 4:34 pm #18445Ozbend
CustomerThere is one small problem in this tutorial – it uses Cycles.
2019-09-05 at 5:48 pm #18453
Mikhail LuzyaninStaffThere is one small problem in this tutorial – it uses Cycles.
He uses Cycles to bake all lighting, it’s the only way now to get smooth shadows.
Co-founder and lead graphics specialist at Soft8Soft.
2020-02-02 at 5:48 am #23173
3dkeshawParticipantthis is fantastic.
DESIGNER / Sr. 3D ARTIST / Houdini Fx TD
www.3dkeshaw.com
Skype - k4keshaw
India - +9199931820332020-06-13 at 12:45 pm #28806
mashud008CustomerThis tutorial is very good but I cannot understand how to make HTML user interface.
2020-06-15 at 6:50 am #28842
Mikhail LuzyaninStaffThis tutorial is very good but I cannot understand how to make HTML user interface.
If you not fammiliar with html and CSS you can use visual site builder like it shown in this tutorial.
Co-founder and lead graphics specialist at Soft8Soft.
2020-07-28 at 3:50 am #30732arasust
ParticipantI have one doubt. If delete one face in cube, the output of the verge3d is not same in the rendering output. It seems to be open in the side of cube. pls. tell me reason.
2020-07-28 at 5:42 am #30737
Mikhail LuzyaninStaffI have one doubt. If delete one face in cube, the output of the verge3d is not same in the rendering output. It seems to be open in the side of cube. pls. tell me reason.
In Blender all objects double-sided, but in Verge3D not, because of optimization. If you want to get the same behaviour you need to set Render Side in Verge3D section of a material preferences to Double-Sided.
Co-founder and lead graphics specialist at Soft8Soft.
2020-07-29 at 4:07 am #30816arasust
ParticipantThank you very much for your quick reply. I got it.
One more thing, If put inside the light in cube (model), the light is bleeding in edge below. If any possible to arrest that light
-ARASU2020-07-30 at 8:26 am #30919
Yuri KovelenovStaffHi,
the light is bleeding in edge below
can you attach a screenshot of this issue?
2020-08-21 at 12:53 pm #31839arasust
ParticipantMy verge 3d output html file is opened with internet explorer but not with Chrome and Firefox browser. how will i open?
Is Graphics card need for open html? can any system open this file?– Arasu
2020-08-21 at 1:30 pm #31840
Yuri KovelenovStaff -
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