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Constraints when drag move

Home Forums Puzzles Constraints when drag move

Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • #39187
    Piotr
    Customer

    Hi, Is there any smart way (without using physics) to set constraint area as a cricle / elipse for a drag move? I’ts of course easy to set this to a square with min/max values of limits for XZ axis but i need to make this area different shape. Maybe there is kind of a trick I could do without programming?

    Thank in advance
    P

    #39466
    Piotr
    Customer

    Any idea? I need it for drag move object

    #39490

    Seems like it’s not possible without programming.

    Co-founder and lead graphics specialist at Soft8Soft.

    #39727
    Piotr
    Customer

    Still fighting with this. When I did some options with updating every frame movement limits experience was slowing down. I was orienting one object to drag moving one, this orienting was “drawing a circle”. At the end of the radius it was snaped object, which position was taken to update move constraints. It was little bit glitchy, I don’t know is it the best solution to go that way with every frame calculations…
    Maybe You have got an idea how to go with this?

    thanks

    #39730
    GLiFTeK
    Customer

    I kiiind of understand your problem.

    Do you need a sort of bounding box solution to your situation, where an object’s mesh’s maximum dimensions would need to be restricted to certain areas of your scene?

    If so you should look into Box3.

    You can use it to add some constraint-esque behaviors.

    I have a plugin package regarding them that will be available for sale soon.
    :good:

    #39748
    Piotr
    Customer

    Thank You GlifTek.

    Yes, I need it to behave like a collision material for the first person camera.
    I mean, I drag move (with puzzles) an object and limit movement to a sphere (even XZ circle) area..

    Actually I only use puzzles… Does Your plugin will be possible to install in any puzzle project?

    Thanks
    P

    #39753
    GLiFTeK
    Customer

    Yes.
    Very easy to use.
    I’ll tell you when it’s posted.
    :good:

Viewing 7 posts - 1 through 7 (of 7 total)
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