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URGENT : orbit camera vibrate the move !

Home Forums Bug Reports and Feature Requests URGENT : orbit camera vibrate the move !

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Viewing 6 posts - 1 through 6 (of 6 total)
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  • #87518
    NaxosCG
    Customer

    Well hello there !

    I’ve got an issue, with a very short delay to resolve : on wednesday evening i have to deliver for an international release.

    On iOS, when i orbit this app, it is not smooth, and kinda vibrate camera…
    v3d.net/1grs

    Please help me !
    video that shows it : https://www.swisstransfer.com/d/9d6dd5c2-a0e7-4985-8b6a-c276163323e3

    • This topic was modified 2 months ago by NaxosCG.
    • This topic was modified 2 months ago by NaxosCG.
    • This topic was modified 2 months ago by NaxosCG.
    • This topic was modified 2 months ago by NaxosCG.
    Attachments:

    "1+1=3... for large values of 1"

    #87524
    xeon
    Customer

    Looks like the html overlay is processing a touch event that should be ignored. It’s as if the entire screen area is trying to process and event and also the V3D window is trying to process the camera move so things are getting jittery

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #87525
    NaxosCG
    Customer

    Looks like the html overlay is processing a touch event that should be ignored. It’s as if the entire screen area is trying to process and event and also the V3D window is trying to process the camera move so things are getting jittery

    Any way to check that ?, i mean for a non-coding guy…

    "1+1=3... for large values of 1"

    #87526
    xeon
    Customer

    It would depend on how you are doing the overlay / HTML buttons.
    If you are doing via JS, CSS, puzzles…how did you implement it?

    Basically…I would start by isolating the problem.
    I would test your app without any HTML on Apple device and see if you get the problem.
    If you don’t…you know its in the code you just removed.

    Then its a question of what button or event listener is causing the issue.
    I would simply comment out…sections of your code and see if you can narrow it down to a specific section. Once you narrow it down…you can then start figuring out the why and how to fix it.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #87527

    Hi,
    We checked your app and the issue appears to have nothing to do with Verge3D. In your script.js file there is a snippet that scrolls the page to the top each 50ms:

    setInterval(() => {
      window.scrollTo({ top: 50, behavior: "instant" });
    }, 50);

    Don’t really know why this code has been added in the first place, but I’d suggest removing it completely as it might cause issues in other browsers as well.

    Soft8Soft Tech Chief
    Want more Verge3D updates? Follow me on X, Facebook, or LinkedIn

    #87528
    NaxosCG
    Customer

    Hi,
    We checked your app and the issue appears to have nothing to do with Verge3D. In your script.js file there is a snippet that scrolls the page to the top each 50ms:

    setInterval(() => {
      window.scrollTo({ top: 50, behavior: "instant" });
    }, 50);

    Don’t really know why this code has been added in the first place, but I’d suggest removing it completely as it might cause issues in other browsers as well.

    Billions of thanks, Alexander !!!
    As i’m not a code guy and this particular code was made by the end customer’s web dev team, i was a bit stuck…

    "1+1=3... for large values of 1"

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