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Clone objects

Home Forums General Questions Clone objects

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  • #30698
    johngrigni
    Customer

    I have an app that would require cloning an object a user-defined number of times, and offsetting those clones a specified amount. So far so good.

    But what if they decide to change the number? How do I reference the cloned objects to delete them and start over? They are named, but how do I select them during runtime?

    I don’t want to reload the model, because other things may have been cloned and offset as well, and I’d have to reconstruct the whole thing from scratch. Possible but clunky and slow.

    #30703

    Hi John,

    When cloning objects, you can put them in a list at the same time.
    So you’ll be able to delete them with remove in bulk.

    Chief 3D Verger | LinkedIn | Twitter

    #30707
    #30726
    johngrigni
    Customer

    Thank you, that’s just what I was looking for!

Viewing 4 posts - 1 through 4 (of 4 total)
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