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Clicked and Pressed Puzzle

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  • #40210
    Avatarparranoidall
    Participant

    Hi, can i use Puzzle logic to handle separete mouseDown and mouseUp event when clicked on object. I need to simulate button press and hold when i clicked and hold on object(play object animation, and send data until it pressed) and when i release mouse button play another animation and send another data.

    #40244

    Hi,
    Sure, but you need to use the event puzzle for that. To detect the object under the click, also use the raycast puzzle.

    Co-founder and CTO at Soft8Soft
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    #40260
    Avatarparranoidall
    Participant

    Maybe you can share some simple example?

    #40304

    Hi,

    Here’s an example of such puzzle setup:
    example.png

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    Co-founder and lead developer at Soft8Soft.

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