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This topic contains 9 replies, has 3 voices, and was last updated by Mikhail Luzyanin 7 months, 3 weeks ago.
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2018-06-22 at 8:18 pm #5183
Is V3D supporting an animated Camera Target? I have a Cam-flight with a longer Camera and Camera-Target movement. When i set up my animation in Puzzles (play animation-puzzles for both) only my Camera animation (and not the Cam-Target) later is running in the App.
2018-06-23 at 10:31 am #51842018-06-23 at 11:47 am #5186Hi Yuri,
thanks for your help. So a setup will look like this: i will use the “play animation, from, to”-puzzle for my invisible animated object and with the “tween camera to” i create a connection of the cam with the object. The cam then will follow/overtake the animation of the invisible object, right?2018-06-23 at 2:55 pm #51882018-06-25 at 6:34 pm #5210Unfortunately it did not work. I created an animated Dummy as a Cam-Target-Object and try to use the lookat or tween camera-puzzles. The Result is that the cam “jumps” in the position instead of the smooth cam-flight i animated.
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You must be logged in to view attached files.2018-06-26 at 8:02 am #5214The Result is that the cam “jumps” in the position instead of the smooth cam-flight i animated.
Sorry I forgot to mention that the tween puzzle should be placed inside every frame event puzzle so that the camera always follows the animated object.
2018-06-27 at 5:44 am #5225I still didn’t make it to run as it should. I create an “every frame”-puzzle with inside the “tween puzzle” (Cam Target-Dummy as lookat-object). Inside each STEP-Procedure i place the “Play animation” puzzle for the Camera and for the (Cam Target-) Dummy. But it still don’t run simultaniously
2018-06-27 at 7:43 am #5229I still didn’t make it to run as it should. I create an “every frame”-puzzle with inside the “tween puzzle” (Cam Target-Dummy as lookat-object). Inside each STEP-Procedure i place the “Play animation” puzzle for the Camera and for the (Cam Target-) Dummy. But it still don’t run simultaniously
You need to put Tween Camera puzzle separately from others, not inside the click or if puzzle.
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This reply was modified 7 months, 3 weeks ago by
Mikhail Luzyanin.
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You must be logged in to view attached files.Co-founder and lead graphics specialist at Soft8Soft.
2018-06-27 at 12:06 pm #5248Hi Mikhail,
i have done it that way (see screensh).
I also found a strange behaviour in the V3D Animation Params: when i change the Loop Mode from “Repeat” to “Once” and deselect the object, the next time i select the Object, the Setting is gone back to Repeat.
Could this be the reason?Attachments:
You must be logged in to view attached files.2018-06-27 at 12:20 pm #5251Hi Mikhail,
i have done it that way (see screensh).
I also found a strange behaviour in the V3D Animation Params: when i change the Loop Mode from “Repeat” to “Once” and deselect the object, the next time i select the Object, the Setting is gone back to Repeat.
Could this be the reason?Ok, can you sen me a whole project by email?
Co-founder and lead graphics specialist at Soft8Soft.
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