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Home Forums Graphics / 3ds Max Camera Target animation

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Viewing 11 posts - 16 through 26 (of 26 total)
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  • #13489

    then you can probably parent the camera to the object and it will follow it

    Chief 3D Verger | LinkedIn | Twitter

    #13498
    daveli
    Participant

    Yes, I did this, the camera constrained on the object and followed the object motion, and used a free camera, all in the 3dmax software, there is no problem, but in the verge3d program the camera still keeps looking at the coordinate origin. I don’t know if there is a problem in 3dmax, or if verge3d is not perfect.

    #13500

    can you attach an example Max file here (must be less than 4 Mb), so that we can take a look at this?

    Chief 3D Verger | LinkedIn | Twitter

    #13504
    daveli
    Participant

    Of course, the max file version number is 2018, but the texture texture is not included in the file. In addition, please check the physical material import verge3d can not identify the texture texture, I think the texture problem should be an example. thank you very much.

    • This reply was modified 2 years, 9 months ago by daveli.
    #13506
    daveli
    Participant

    I uploaded the zip file, but I didn’t see if the upload was successful. Have you received the file?

    #13508

    Nope, seems it’s not attached. You can also try uploading it somewhere else and posting here the link

    Chief 3D Verger | LinkedIn | Twitter

    #13509
    daveli
    Participant

    https://drive.google.com/file/d/1uFdr_p33N4AXmdwt4h6cY034h6pGO5nq/view?usp=sharing
    This is a shared link to Google Drive. After you get the file, I will delete the link.

    • This reply was modified 2 years, 9 months ago by daveli.
    #13534

    thanks for the file, we’ll take a look

    Chief 3D Verger | LinkedIn | Twitter

    #20472

    Hi,
    we did a lot of camera and constraint improvements lately. Is this issue still present in the recent version of Verge3D for 3ds Max? :scratch:

    Verge3D’s Tech Chief
    FB | Twitter | VK

    #20481
    daveli
    Participant

    Hey, thank you for your attention and persistence. After updating the new version of Verge3D recently, the problem with camera target animation has become much simpler, which has solved the problems I have encountered before. thank you very much.

    #20485

    :good:

    Chief 3D Verger | LinkedIn | Twitter

Viewing 11 posts - 16 through 26 (of 26 total)
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