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Camera Collision Material

Home Forums Bug Reports and Feature Requests Camera Collision Material

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  • #52003
    plan8
    Participant

    Using Blender, it seems you can only allocated a collision material when selecting “First Person” view –

    Is there any reason whey you wouldn’t be able to select a collision material in any of the other views?

    Or, is there a way to add this option to the camera in Puzzles?

    Thanks

    #52088

    Hi,

    this option is specifically aimed at creating first-person controls for interior scenes easily. It simply casts a vertical ray to the floor, thus allowing “walking” around. It wouldn’t work for Orbit camera so we disabled it.

    is there a way to add this option to the camera in Puzzles?

    unfortunately it is not possible at the moment

    Chief 3D Verger | LinkedIn | Twitter

    #52099
    plan8
    Participant

    Hi Yuri,

    Thanks for this.

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