- 2020-08-06 at 4:56 pm #31231sparazzaLicensee
I’m trying to achieve a believable fake reflection for a room size environment… so i was wondering if Verge3D could implement the BPCEM, and after some web searches i’ve found the threejs implementation and the example
So looking for the same name (Box Projected cubemap environment mapping) into the Verge3D it’s there!
but it seems to be somehow broken
Hoping to see it up and running soon and to understand how to implement it..
Cheers!2020-08-07 at 7:50 am #31245Yuri KovelenovDeveloper2020-08-07 at 9:50 am #31252Alexander KovelenovDeveloper
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