- 2019-09-06 at 6:48 pm #18483
I have an object that uses a Cube to reveal itself as the cube moves downward using a Boolean modifier with the Operation set to Difference.
I haven’t been able to get it to perform in Verge, and am assuming these modifiers aren’t supported, and must be applied permanently.
just double checking if there’s a work around if this is the situation
….. baking the object’s reveal frames maybe?
2019-09-07 at 9:36 am #18493
- This topic was modified 1 week, 5 days ago by GlifTek.
Yes, they not supported. You can use shapekeys if it fit your pipeline. Otherwise you need to have to objects with cut and without and hide/show them.
Co-founder and lead graphics specialist at Soft8Soft.2019-09-08 at 12:57 am #18497
Yuri, in this thread “https://www.soft8soft.com/topic/cutting-planes/” showed something that I would like to see implemented in Verge3D and could be used both for some of my projects and, probably, would serve to GlifTek too.
Best Regards2019-09-08 at 7:08 am #18498
This thing not the same as boolean. When boolean cuts an object it fills the place where he cut with mesh, so you get solid object and thus thing that Yuri showed just cut object visually and do not fill the cut place, so you will see an opposite side if poligons.
- This reply was modified 1 week, 3 days ago by Mikhail Luzyanin.
Co-founder and lead graphics specialist at Soft8Soft.2019-09-08 at 12:27 pm #18502
Yes, it’s not the same thing but, at least for me, it’s enough.
I do not need to show new geometries after a true boolean operation but only cut-out planes of objects, such as in the examples provided. If boolean objects will ever be possible, just perfect!
- This reply was modified 1 week, 3 days ago by rhenriques.
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