Soft8Soft
  • Products and Services
    • Verge3D
    • Support & Documentation
    • Industries & Use Cases
    • Verge3D Network
    • Custom App Development
  • Gallery
  • Community
    • Blog
    • Forums
    • Conference
    • Affiliate Program
  • Store
    • All products
    • My account
    • Checkout
    • Cart
  • About Us
    • Company
    • Contact
  • Get Verge3D

Category: Review

  • Home
  • Blog
  • Review
06Oct 2018 by Yuri Kovelenov 2 Comments
3D animation: Video vs Interactive

3D animation: Video vs Interactive

Review

Written by Yuri Kovelenov

We can't imagine our life without 3D animation anymore. The only question left is whether it should be consumed in the form of a video or be immersed in.
Read More
17Sep 2018 by Yuri Kovelenov 2 Comments
WebGL: cloud-based or self-hosted?

WebGL: cloud-based or self-hosted?

Review

Written by Yuri Kovelenov

WebGL is all about online. It seems quite natural that some tools for creating 3D Web content are offered as web services. But is it safe to rely on them?
Read More
23Aug 2018 by Yuri Kovelenov 5 Comments
Verge3D versus Unity WebGL

Verge3D versus Unity WebGL

Review

Written by Yuri Kovelenov

Here we're answering to the question on the differences between Verge3D and the Unity WebGL game engine with regard to performance and production pipeline.
Read More

Recent Posts

  • Verge3D 2.10 for Blender/3ds Max Released
  • Material Library Ported to Eevee
  • Xmas WebVR Adventure
  • Verge3D 2.9 for 3ds Max Released
  • Verge3D 2.9 for Blender Released
  • Verge3D Black Friday / Cyber Monday Deal!
  • Introducing Pre-release Channel of Updates
  • Experience InSight, NASA’s New Interactive

Recent Forum Replies

  • elk elk on .xz files not used?
  • patrickbelt patrickbelt on Verge3Day Europe 2019: call for speakers!
  •  gary on Play Animation, with Speed, not accepting variable
  •  roybell on Licenses options
  • Yuri Kovelenov Yuri Kovelenov on Licenses options
  •  roybell on Licenses options
  • Yuri Kovelenov Yuri Kovelenov on Play Animation, with Speed, not accepting variable
  • Yuri Kovelenov Yuri Kovelenov on Licenses options

Other languages

Featured Links

  • About Verge3D
  • Verge3D User Manual
  • Licensing Options
  • Verge3D vs Unity WebGL

Recent Blog Posts

  • Verge3D 2.10 for Blender/3ds Max Released
  • Material Library Ported to Eevee
  • Xmas WebVR Adventure
  • Verge3D 2.9 for 3ds Max Released
  • Verge3D 2.9 for Blender Released

Recent Forum Topics

  • .xz files not used?
  • Licenses options
  • Verge3Day Europe 2019: call for speakers!
  • List of new appended objects
  • Simple flat mirror 3dsMax

Website search

Let’s keep in touch

Facebook
Twitter
Youtube
Instagram
Email
© 2017-2019 Soft8Soft
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Ok