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Anisotropic Reflections with the Maya Standard Surface

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  • #39229
    Linden Stirk
    Customer

    Are there plans to support anisotropic reflections with the Maya standard surface? Forgive me if I have overlooked a way to do this, though I see it’s not listed in the manual as a supported channel in the specular panel. Thanks!

    #39240

    added this feature to our TODO list!

    Chief 3D Verger | LinkedIn | Twitter

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