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Philipp

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Viewing 3 posts - 1 through 3 (of 3 total)
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  • in reply to: Verge3D 4.0 pre4 available! #52143
    Philipp
    Customer

    Hy, i got an instant crash if i click on sneak peak on mac os 12.3 with blender 3.1.0 with an recent project. an empty scene works…ideas?

    thx

    in reply to: Crash on IOS 14 and Warnings in Chrome #34860
    Philipp
    Customer

    Hy Yuri,

    thanks for your fast help.
    Works like a charm ;-)

    Greets Phil

    in reply to: Crash on IOS 14 and Warnings in Chrome #34796
    Philipp
    Customer

    Hy Yuri,

    thanks for your fast repliy.

    I brought down the textures from 2048 to 1024 and 512, this solved the issues in local development. (The local webserver works perfect for testing).

    I have tested the app on the final wordpress/woocommerce shop and noticed that when verge is not visible for the user first (productimage in woocommerce so we can load in background for the user), safari on iphone crashes randomly. (Site needs to be reloaded…) This happens only on ios iphone, not on; ipad, safari for mac, android, chrome(win10).

    If i dont implement the productpicture, so that verge is visible asap, the app works fine on every device tested.

    Could this be related to some html/wordpress/plugin/woocommerce s##t? :yes:

    The app itself contains a lot of textures (~50–70) but there are only 4 + 1 (environment) visible a the same time.

    I‘ve studied your, btw really helpful, docs but i can‘t get it.

    Thanks for your effort ;-)

    Greets Phil

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Viewing 3 posts - 1 through 3 (of 3 total)