You are absolutely right, I only used 2 edges per cutout since that’s the minimum amount for blender to hold shape.
My project idea is to create a table configurator with possibility to add cutouts to it. And the solution I found is to add it into mesh and hide it with lid.
But I ran into this issue while tried to move it around, since its position might change and there might be more than one cutout. So I need a way around so I don’t get cross faces.
Maybe you have some Ideas how I could work around it?
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