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jbetbe

Forum Replies Created

Viewing 15 posts - 46 through 60 (of 71 total)
  • Author
    Posts
  • jbetbe
    Customer

    Hi Alexander, I really appreciate your words ;)
    I stay tuned. You could send me private e-mail to comment more accurate projects you’re not be able to make public too.
    Thanks.

    in reply to: Tutorials: Create 3D Game with Blender and Verge3D #8796
    jbetbe
    Customer

    Great Job!!! :good:

    in reply to: Verge3D material system overview #8707
    jbetbe
    Customer

    Thanks Yuri.
    Kind regards!

    in reply to: Verge3D material system overview #8696
    jbetbe
    Customer

    Hi Yuri! You’re doing a great job. When do you think there will be a version for Blender’s 2.80?
    Thanks.

    Jon.

    in reply to: Free #DarkTheme – Puzzles for #Verge3D v2.8 #8695
    jbetbe
    Customer

    I like it! Good job.

    in reply to: 3D Landing Page #8315
    jbetbe
    Customer

    I don’t Know exactly if it could be done in puzzles but I think it’s more an internal Verge 3D/Blender feature to manage. I tried with some of my works and I usually uncheck the panning because when you drag and drop your scene/camera it’s hard to get it back. Of course, I can do it trying to drag and drop again, zoom in or zoom out but the web it should be more friendly for our costumers or people who visit the web.
    Yuri could tell us a bit more I supposed .

    in reply to: 3D Landing Page #8306
    jbetbe
    Customer

    I think it’s a good idea. Verge 3D gives us a lot of possibilities. But like in
    your work it’s difficult to control pan the scene, I think it would be to limit it in some way like we can do with orbit.

    in reply to: 3D Landing Page #8273
    jbetbe
    Customer

    Good job! :good:

    in reply to: working with different OS and browser #8142
    jbetbe
    Customer

    Ok. 😳 what a mistake!!! I see it.
    Thanks!

    in reply to: working with different OS and browser #8135
    jbetbe
    Customer

    Hi Yuri, I saw it.
    I work with Firefox in my Mac and I was testing it with Chrome in PC.
    About the file, is it possible due to the first app was made in Webflow and some files aren’t there? I just started a new aplication in the app manager with the blend files, exporting gltf files and copying puzzles. Could it be?
    Thanks.

    in reply to: Library #7686
    jbetbe
    Customer

    hi Mikhail, it was exactly as you said. It’s so easy 😊👍. Now it works perfectly.
    Thanks.

    in reply to: Freestyle #7685
    jbetbe
    Customer

    Thanks 😊👍

    in reply to: Library #7639
    jbetbe
    Customer

    Hi, it’s what I’m trying but not working on the recliner app. I don’t know what else I could do, as others examples are working well, I just put the puzzle in the Init section.

    Thanks!

    in reply to: Freestyle #7637
    jbetbe
    Customer

    Hi Yuri,
    I’ve tested it but it’s not the outline effect I’m trying out and black or darker colors don’t work.
    This is the reason why I’m asking about freestyle.
    I’ve managed it painting some edges :yahoo: I show you some demo with a simple cube.

    Thanks for your help.

    in reply to: Library #7621
    jbetbe
    Customer

    Ok. That’s understandable.
    I’m working on some diferent tests and some new apps I’ve been creating and trying to put the same preloader.
    About it I want to mention I was testing with the recliner but the code from my preloader didn’t work, there are some variations. I’m trying it but the verge preloader still appears or my preloader is freezing.
    How can do it?
    Thanks

Viewing 15 posts - 46 through 60 (of 71 total)