Hi, these two last days I’ve been working with some application but I needed to work with a Mac OSx and sometimes with a Windows Pc.
Could it be probably the app made in OSx doesn’t work in Windows? I don’t know why but the application didn’t working.
Another thing, I realized when I play the html without running the app manager only works in Firefox, is that right?
Finally, I tried to push this app to the verge Network but it doesn’t load.
I send you the application via e-mail, I’ll be grateful you could check it.
Thanks for sending me your example. I was able to see models and animations via Sneak Peak. However, I could not successfully run the logic. I think some files may be missing in the archive you sent me.
Verge3D applications should work across OSes and devices with equal success. We can test your app on Mac and Windows if you send us some links or a consistent app archive. We can also try uploading it to Verge3D Network.
With regards to Firefox, yes, it works with local .html files but Chrome does not due to security limitations (cross origin policy). Prefer running your apps from the App Manager.
Hi Yuri, I saw it.
I work with Firefox in my Mac and I was testing it with Chrome in PC.
About the file, is it possible due to the first app was made in Webflow and some files aren’t there? I just started a new aplication in the app manager with the blend files, exporting gltf files and copying puzzles. Could it be?
This reply was modified 1 week, 1 day ago by jbetbe.
Got it. The app expected the file Wood4You2.gltf.xz but it is actually named Wood4you2.gltf.xz (I’m on Linux which is case-sensitive – so are the URLs on the web). So after renaming I can run your app now without problem. I was also able to upload it to the Network and it perfectly runs on Windows.
Can you please try to perform the same renaming and see how it goes?