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Derek

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Viewing 8 posts - 1 through 8 (of 8 total)
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  • in reply to: Curve Path Animations #10573
    Derek
    Participant

    That worked! Thank you so much for your help!!

    in reply to: Curve Path Animations #10524
    Derek
    Participant

    I’ve attached a file that shows the problem. I deleted everything out of the scene but what was necessary to show you my issue.

    The object (both the curve version and the mesh version) show up in Verge 3D ok. However, the animation does not. It won’t play the animation from the shape keys when the curve modifier is applied.

    Attachments:
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    in reply to: Curve Path Animations #10467
    Derek
    Participant

    Thanks for the info.

    Unfortunately those options won’t work for me and that really messes up my workflow. Shape keys only make it really difficult to make it “grow” from point A to point B.

    I’m trying to a map and have paths to specific rooms animate from the entrance when someone clicks on the rooms. All of these were made using curves.

    I was able to make them into meshes and animate those using shape keys so they looked right in Blender (I did still needed to deform them with a curve modifier). However, the animations still won’t work with this method.

    I know it’s not the code, because tested it without the curve modifier and it plays fine (just the wrong shape).

    I’m not sure what to try now. Without a way to make these paths animate this way, I don’t know if I’ll be able to make this work.

    Any help would be really appreciated!

    in reply to: Error Using 2.8 Beta on Mac #9810
    Derek
    Participant

    Let’s try this then. Let me know if you have any further trouble.

    https://drive.google.com/file/d/12rqpQF5yrZmK_lxMAZQ_B7tsauqQcV57/view?usp=sharing

    Also, I am having trouble finding information about world/background settings and what’s supported. It doesn’t look like verge import any of that information. Is that correct?

    in reply to: Error Using 2.8 Beta on Mac #9778
    Derek
    Participant

    Hmm. I replied with the file attached but I don’t see it on the page anywhere on my last post. Let me know if you don’t receive it. Sorry if there was an issue.

    in reply to: Error Using 2.8 Beta on Mac #9767
    Derek
    Participant

    Hi Yuri,

    Sure. The file is attached.

    Thank you for the link as well, that will be really helpful.

    in reply to: Error Using 2.8 Beta on Mac #9758
    Derek
    Participant

    Thanks rhenriques! I removed all the materials and that worked.

    Now I just have to figure out what materials are supported and change them accordingly.

    Is there a page that has any information on what lights and materials are supported through EEVEE?

    in reply to: Error Using 2.8 Beta on Mac #9717
    Derek
    Participant

    Unfortunately I already tried that with no luck. I even copy and pasted the model into a new project but sadly that didn’t work either. Thanks anyway though!

Viewing 8 posts - 1 through 8 (of 8 total)