Zero emission materials are transparent

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  • #24360
    Branden CokerBranden Coker
    Licensee

    Think I may have found another bug related to background transparency. This one is a little different than the last one I reported.

    When background transparency is enabled, emission materials with reduced strength appear transparent (or partially transparent). My example below is with the strength set to zero, but it happens with any value below 1.0.

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    #24367

    Yes, that was a bug indeed. It will be fixed in the next verge3d update. Thanks for the report!

    By the way, I think you can apply a simple workaround to fix it for now: emission_shader.png

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    Co-founder and lead developer at Soft8Soft.

    #24438
    Branden CokerBranden Coker
    Licensee

    Thanks Ivan! My actual shader is a little more involved. I only simplified it to report the bug. I’ve just removed transparency for now. I’ll update the app when the next version of Verge is available. Thanks again for the fast fix!

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