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Why Glass BDSF doesnt work

Home Forums Graphics / Blender Why Glass BDSF doesnt work

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    Cesar Morales


    Pretty new in Verge3d and relatively new in blender; I have a question, why the glass shaders dont work in verge 3d? It seems that it doesnt have any transparency at all.


    Refer the example of scooter there you will see excellent feel of glass above headlight.
    however that glass reflects the HDR image and not the scene content.
    Even I have struggled a lot on glass but doesn’t bring great results.
    Nevertheless, the recent verge has a reflection cube map addon. it solves up to some extents for reflective material but the glass is still a question.


    For trancperecny better to use Principled alpha. Glass and refraction works good to refract environment map or if you need a real-time refraction you need to use it with combination of SSR puzzle.

    Co-founder and lead graphics specialist at Soft8Soft.

    Cesar Morales

    Pribiet and thank you both. :good:

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