- This topic has 9 replies, 2 voices, and was last updated 3 weeks, 5 days ago by
NaxosCG.
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AuthorPosts
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2026-05-11 at 8:03 am #87173
NaxosCGCustomerWell hello there !
A new strange behaviour now :
For a simple object in my scene, the dragMove puzzle seams to offset the move.
Is there anyway to add some maths in the resulting move ?
Or did i puzzled it wrong ?
see attached : png for puzzle, mp4 for video of “bug”
the app : https://v3d.net/1g7pThanks.
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This topic was modified 3 weeks, 6 days ago by
NaxosCG.
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This topic was modified 3 weeks, 6 days ago by
NaxosCG.
"1+1=3... for large values of 1"
2026-05-11 at 12:07 pm #87180
Alexander KovelenovStaff2026-05-11 at 5:29 pm #87182
NaxosCGCustomerI will copy / paste into a simple scene, but when you add a letter (open the hamburger menu to do so), then edit mode, then move mode, it dragmove nicely…
"1+1=3... for large values of 1"
2026-05-11 at 5:31 pm #87183
NaxosCGCustomerIn fact no, it offsets also, but a bit less…
Attachments:
"1+1=3... for large values of 1"
2026-05-11 at 5:39 pm #87185
NaxosCGCustomer2026-05-11 at 5:41 pm #87186
NaxosCGCustomerwith a fresh new scene, it works : https://v3d.net/1ga6
Same copied puzzle
I don’t understand."1+1=3... for large values of 1"
2026-05-11 at 5:45 pm #87187
NaxosCGCustomeradded my guy mesh, and it offsets again…
BUT : only when grabbed far away from z=0…
see attached.
https://v3d.net/1ga6Attachments:
"1+1=3... for large values of 1"
2026-05-11 at 6:50 pm #87190
Alexander KovelenovStaffI see it now!
There is a space distortion caused by perspective camera that prevents proper positioning of such stretched objects. I believe switching to ortho camera is not an option, so there are methods to slightly decrease this effect:
1) placing center of geometry at the middle, not the bottom part of the object
2) decreasing camera FOV and placing the camera at more distant position to compensate scaling (this method reduces camera perspective distortion)2026-05-12 at 7:29 am #87192
NaxosCGCustomerI’ll try number 1.
Number 2 is not an option for now, as the camera needs to be that focal wide, and that distance : the client chosed it."1+1=3... for large values of 1"
2026-05-12 at 7:53 am #87194
NaxosCGCustomerOk, i did both
Many thanks for that !"1+1=3... for large values of 1"
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