Animation created in Blender will be visible in AR mode as well. We are trying to create a case study to showcase construction process step by step for site engineers. It will include a sequence of operations done in blender (Animation).
Let me know if we have take any extra care while doing this?
If I can add my opinion here, I suggest that extra care should be applied in keeping your models as low-poly as possible. When using AR, this is the path to success. Models that originate from a CAD system are notorious for being too detailed. In my tests with AR, overly detailed CAD models cause the AR system on the phone to jitter. I don’t think that this issue is unique to Verge3D. AR is very CPU and GPU intensive, and mobile phones have very limited resources.