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WebGL 3D dice roller

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  • #25332
    GLiFTeK
    Customer

    This ISN’T associated with GlifTek, whatsoever.
    I came across this earlier today, and thought I’d share it.
    It’s pretty smooth.
    It’s a 3D multi-faceted dice-rolling web app in three.js (don’t know if Verge was used at all.)
    It uses physics for it’s execution, to re-roll you click and drag or swipe in the direction and velocity you want the roll to happen at.
    check it out… it’ s simple and inspiring (from my perspective)

    Link-
    Teal – 3D dice Roller

    Enjoy!

    Edit: it actually uses three.js, a physics library “cannon.js” and some other thingamajigs.
    I think it would be fun to experiment with some similar concepts with Verge’s physics. (no time here for that at this time tho)

    #25339

    looks cool! I guess one can make it with Verge3D physics puzzles too.

    Chief 3D Verger | LinkedIn | Twitter

    #64204
    Anonymous
    Inactive

    It sounds like a pretty slick web app, mate! The use of physics and interactive features like click, drag, or swipe to roll the dice adds a cool element to the experience.
    By the way, if you’re ever in need of rolling a d12 or any other dice virtually, you can check out the Dice Roller at https://flipsimu.com/dice-roller/roll-d12/ . It’s a handy web app that lets you roll dice and adds some excitement to your projects.
    Keep on experimenting with similar concepts and exploring Verge’s physics. It’s all about pushing boundaries and unleashing your creativity. Don’t hesitate to join their community and share ideas with like-minded enthusiasts.

    • This reply was modified 10 months, 3 weeks ago by .
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