We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

[.WebGL-000002B7C560B0A0] GL_INVALID_FRAMEBUFFER_OPERATION

Home Forums Bug Reports and Feature Requests [.WebGL-000002B7C560B0A0] GL_INVALID_FRAMEBUFFER_OPERATION

Viewing 15 posts - 1 through 15 (of 17 total)
  • Author
    Posts
  • #35995
    Avatarnzabate
    Licensee

    Hi,

    I’m having console warning and 3D won’t load anymore

    [.WebGL-000002B7C560B0A0] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
    [.WebGL-00000230C002D480] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
    [.WebGL-000002B7C560B0A0] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete
    [.WebGL-00000230C002D480] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete

    Chrome version: Version 87.0.4280.66 (Official Build) (64-bit)
    Verge3D version: Verge3D for Max 3.4.0

    #36003
    Yuri KovelenovYuri Kovelenov
    Developer

    Can you try rebooting your computer?

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #36005
    Avatarnzabate
    Licensee

    Still :-(

    But now it’s a different code

    [.WebGL-000001C88DD1CB50] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
    [.WebGL-000001C88DD1CB50] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete

    #36006
    Yuri KovelenovYuri Kovelenov
    Developer

    can you share the link to your app?

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #36028
    Avatarnzabate
    Licensee

    Hi,

    Sorry, this is still local. This was after the update, I wasn’t able to load anymore. Are there some requirements? Like Javascript/Typescript version?

    #36029
    Avatarnzabate
    Licensee

    I update my angular application also, still no luck. Please help :cry:

    #36030
    Avatarnzabate
    Licensee

    Bdw, when after the application loads, it shows the verge loader first then after loading it is just white screen then the WEBL console warnings

    #36033
    Avatarnzabate
    Licensee

    In Mozilla too. Please see attached files

    Attachments:
    You must be logged in to view attached files.
    #36073
    Yuri KovelenovYuri Kovelenov
    Developer

    can you publish your app on Verge3D Network and share the link?

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #36115
    Avatarnzabate
    Licensee

    Hi Yuri,

    I’ve managed to repro it on Stackblitz. Please check link

    https://angular-9-starter-pbgp4p.stackblitz.io/

    See, console logs for the warnings

    #36125
    Yuri KovelenovYuri Kovelenov
    Developer

    Hi,

    it looks like the canvas has its height set to 0. This probably does not allow it to initialize properly.

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #36133
    Avatarnzabate
    Licensee

    Hi,

    Hmm, so what does this mean? I updated the app Bdw, I set the sizes of Html, Body to fit the screen.

    #36143
    Yuri KovelenovYuri Kovelenov
    Developer

    may be the Angular app sets it somehow to zero? May be this solution can help
    https://github.com/jtblin/angular-chart.js/issues/169

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #36162
    Avatarnzabate
    Licensee

    Hi, still no luck :-( I’ve run through different versions of Angular and Verge3D. I keep wondering what causes the issue. And I think also there is something in the Angular app that conflicts with the rendering of the 3D something but this was really working before with Angular :wacko:

    #36166
    Avatarnzabate
    Licensee

    Hi, I found the issue now. It turns out I missed these styles

    :wacko: :wacko: :wacko: :wacko: :wacko: :wacko: :wacko:

Viewing 15 posts - 1 through 15 (of 17 total)
  • You must be logged in to reply to this topic.