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Verge3d transparency

Home Forums General Questions Verge3d transparency

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  • #42030
    marshallus
    Customer

    Hi

    I just struggle to make opacity work the same way an old project in B4W, with control of the % of opacity.
    It looks like it’s no possible in the actual version of verge3d, but any idea if it will be possible in the future?

    Just sell an update to my customer to migrate to verge3d and now i’m quite in bad position, he’s disappointed…

    Screenshot of b4w result i need in blend 4web, with opacity adjustable

    Thanks, keep good work

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    #42042
    David Duperron
    Customer

    Hi!
    Here is a simple setup I made for one of my Projects. The material alpha changes depending on the distance between the camera and the object (far = alpha0; close = alpha1).
    You have to plug a value node to the alpha channel of your material, that you can then control in the Verge3D puzzles. I also put a screenshot of the material settings (alpha blend).
    Hope it will help!
    Cheers

    David

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