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Verge3D tools plugin

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  • This topic has 15 replies, 5 voices, and was last updated 7 months ago by kdv.
Viewing 15 posts - 1 through 15 (of 16 total)
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  • #59217
    kdv
    Participant

    A set of additional puzzles for Verge3D.

    The first puzzle (and the most usefull) is an alternative to the exec script puzzle. It has no limitations (no VARS, no PROC), sees all variables and functions in visual_logic.js or in other appended scripts. It just adds JS code as it is.

    The second puzzle (like the original one) allows to clone an object but with its animation. Cloned animations can be played independently (except bone animations, they are synchronized).

    https://v3d.net/9e4

    The last two puzzles just draw lines. One of them is always 1px thin, the other one is always 2px or more thick. Their thickness doesn’t depend on the distance to them.

    https://v3d.net/9cj

    Get it on Gumroad

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #59237

    excellent! :good:

    Chief 3D Verger | LinkedIn | Twitter

    #64120

    I just noticed the Wiki misses your cool plugins. Feel free to add!

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #65316
    visualizer
    Customer

    Hi
    kdv
    what is the price for that “clone with animation” plugin

    Also a little suggestion s to make plugin fool proof
    1. This “clone with animation” plugin can be added with
    2. offset animation by certain value to original one
    3. offset animation can have additional orientation option as advanced feature.
    4. A mirror feature as well including animation

    … I havent seen it ,,, It may be already there. You have a deep knowhow,

    • This reply was modified 10 months, 1 week ago by visualizer.
    • This reply was modified 10 months, 1 week ago by visualizer.
    #65318
    kdv
    Participant

    what is the price for that “clone with animation” plugin

    The direct link is in the first post. See the price there.

    This “clone with animation” plugin can be added with
    offset animation by certain value to original one

    You can manipulate cloned animations with this puzzle https://www.soft8soft.com/docs/manual/en/puzzles/Animation.html#play_animation and they will be played asynchronously (except bone animations) like here https://v3d.net/9e4

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #65320
    visualizer
    Customer

    I just added 3 & 4 the point

    #65321
    kdv
    Participant

    1, 2, 3, 4 – just no. Use the Play animation puzzle and do whatever you want.

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #65758
    visualizer
    Customer

    Hi
    everyone is not a skilled user of verge like app. you have uncommon skills.
    I think some features are really important & will make the production flow easy.
    Since I work with Ind. 4.0 & IoT technology …I feel there is a huge scope for verge & with advanced features.
    I have recently worked on an Industrial Robotics & Automation example by using Verge. Where I really found V3d’s scope is big.

    #65820
    kdv
    Participant

    Added an option to clone materials (in case you need to change textures/colors of cloned objects individually).

    Added the “rename object” puzzle (filling the gap in Objects).

    Added the “load file” puzzle with the “accept only” option.

    Added the “dragged object” puzzle. This puzzle can be used within the “when dragged over” puzzle only.

    Usage example:

    https://v3d.net/i2l

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #65914
    visualizer
    Customer

    Ah …. I see you are adding quite interesting features.
    couple of them I didnt get really, but would love to see their applications. :)

    #66050
    kdv
    Participant

    Added the “replace material” puzzle as an alternative to “assign material”.

    This puzzle can replace any material used on multi-material meshes (not only the first one). It also prevents replaced materials from being disposed of, keeping them always in the scene for further re-use (fake material users).

    Get it on Gumroad

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #66208
    vision
    Customer

    Hi kdv, any change you can enable buy with Paypall on your gumroad?

    #66209
    kdv
    Participant

    I told you to contact me via email here

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #66231
    kdv
    Participant

    Completely re-worked “replace material” puzzle. Now it can really work with multi-material meshes as many times as needed.

    As the previous variant it prevents replaced materials from being disposed of, keeping them always in the scene for further re-use (fake users).

    Get it on Gumroad

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #67781
    kdv
    Participant

    Added the “set effective weight” puzzle for animations.

    This puzzle will allow for a the smooth transition (cross-fading) between animations (ex. between idle and walking).

    Usage example:

    Simple demo: https://v3d.net/p4m
    More advanced example: https://cdn.soft8soft.com/demo/examples/index.html?q=anim#webgl_animation_skinning_blending

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

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