Home › Forums › Official Announcements › Verge3D 4.0 pre1 available!
- This topic has 22 replies, 12 voices, and was last updated 3 months, 1 week ago by
jamdalu.
-
AuthorPosts
-
2022-03-02 at 5:58 am #49811
Yuri Kovelenov
Staffhi,
It seems that with heavier scenes where it also appends items after loading, the entire browser freezes, unlike with verge 3.9. Is this going to be sorted by the final release?
can you isolate this issue and send us an example? (you can use the enterprise support email if privacy is a concern)
2022-03-02 at 6:04 am #49812Yuri Kovelenov
Staffhi,
Whenever I use texture compression w/ 4.0, my scene exports to only a black screen– do you have any idea why that would be happening?
make sure there are files basis_transcoder.js and basis_transcoder.wasm in you app folder (see the forum post above)
puzzle for deviceorientation
will think about it!
2022-03-03 at 11:19 am #49880prettypicturegirl
CustomerHi Soft8Soft!
Whenever I use texture compression w/ 4.0, my scene exports to only a black screen– do you have any idea why that would be happening?
Filtering is off and compression is set to auto in the Node sidetab.
Sidebar: Also, is there any way that a puzzle for deviceorientation could be added to the final version of 4.0? To enhance V3D experience for mobile users?
I have the same problem with the black screen on an application initially created with Version 3.9.
I did the following already:
Copying the files basis_transcoder.js and basis_transcoder.wasm from the folder of a new application which I created with 4.0 into the folder of my existing 3.9 application.
I did also rewrite the gltf file. Tried it with and without texture compression both times I got a black screen.
Before it was working, now its all black.-
This reply was modified 3 months, 3 weeks ago by
prettypicturegirl.
-
This reply was modified 3 months, 3 weeks ago by
prettypicturegirl.
2022-03-04 at 7:30 am #49906tyom
ParticipantI faced the same problem when compressing textures.
2022-03-06 at 1:36 pm #49953prettypicturegirl
CustomerI did reinstall 3.9 and everthing is good there, apart from 2 other issues regarding iPad & Android displays which I will post separately.
Regarding the black screen, any news?
2022-03-14 at 6:41 pm #50252xeon
CustomerWith three.JS having released v138 any chances V3D can jump to the latest before final release of 4.0?
Xeon
Route 66 Digital
Interactive Solutions2022-03-15 at 6:42 am #50256Yuri Kovelenov
Staffthree.JS having released v138
Thanks for the heads up! We’ll check it out.
2022-03-17 at 6:46 pm #50358jamdalu
CustomerSame thing here – black objects after updating the blender GLTF from an old project. I made sure to add the basis_transcoder.js and basis_transcoder.wasm files before posting. Is the only solution to use 3.9 with non 3.9 files?
-
This reply was modified 3 months, 3 weeks ago by
-
AuthorPosts
- You must be logged in to reply to this topic.