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Text Alignment

Home Forums Graphics / Blender Text Alignment

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  • #32364
    Ben
    Customer

    Hi, currently using Verge 3.3.1 and trying to get editable text to match the alignment set in Blender. Text is set to centre aligned both horizontal and vertical in Blender. Horizontal alignment looks fine but vertical gets lost when moving to verge, and looks like it switches to top alignment.

    Most noticeable on multi-line text – see attached pics

    Any idea how to fix?

    Thanks

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    #32367

    Hi,

    most likely these advanced options are not supported. You can try to convert your text objects to meshes before exporting, or use texture-based text instead (which can be creating with this puzzle)

    Chief 3D Verger | LinkedIn | Twitter

    #32370
    Ben
    Customer

    Hi Yuri thanks for the reply. We need to keep the text editable via puzzles so have to keep them as text objects, and need the geometry to create a bevelled effect so haven’t been able to use a texture-based approach. Will see if we can find some other workaround, but would be great to see this feature added in future if ever possible. Thanks

    #32381

    We’ll think about! You can also try a purely programmatic way:

    https://cdn.soft8soft.com/demo/examples/index.html?q=text#webgl_geometry_text

    Chief 3D Verger | LinkedIn | Twitter

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