Static Icons or Buttons

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This topic contains 3 replies, has 2 voices, and was last updated by Mikhail Luzyanin Mikhail Luzyanin 2 months, 1 week ago.

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  • #16848
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    chidu
    Newbie

    Hi,

    We are trying to create an example for architecture and interior designers. In this, we are creating multiple buttons to switch to different camera position. For Example, To view of the office plan (top view button), reception , work station etc and orbit view to see isometric view of office.

    But, when we click any button, when the view moves to that particular camera position, the buttons also move along with change in camera position. How to make them static irrespective of what mode/view we are in. It should always visible on the scree.

    • This topic was modified 1 month ago by Avatar wpadm. Reason: moved to General Questions
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    Chidanand.G

    #16858

    But, when we click any button, when the view moves to that particular camera position, the buttons also move along with change in camera position. How to make them static irrespective of what mode/view we are in. It should always visible on the scree.

    You can parent them to the camera or made as HTML elements over the canvas.

    Co-founder and lead graphics specialist at Soft8Soft.

    #16861
    Avatar
    chidu
    Newbie

    Hi Mikhail,

    Thanks for the suggestion. Can you help me understand the second option with little more details or any example?

    And also can we have multiple active cameras in the same scene? I was just thinking, to fix one active camera on to buttons always and other for the views?

    Thanks in advance.

    • This reply was modified 2 months, 1 week ago by Avatar chidu.

    Chidanand.G

    #16875

    Thanks for the suggestion. Can you help me understand the second option with little more details or any example?

    You can find a lot of examles in the our SDK, most interfaces of the applications made using HTML elements.

    And also can we have multiple active cameras in the same scene?

    You can parent your objects ony to one camera, when you switch to another camera (you cn do it) you will need to move them to another camera and parent them again to the new camera (you also can to it with the Puzzles).

    Co-founder and lead graphics specialist at Soft8Soft.

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