- This topic has 29 replies, 5 voices, and was last updated 11 months, 3 weeks ago by
c4cc.
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2023-08-14 at 12:15 pm #66083
visualizerCustomeryep!
correct ..skipped !2024-11-07 at 8:23 am #78511
c4ccCustomerSorry for the late reply. Thanks for this tutorial, it’s really helpful for sure.
That said, will this reduce a lot browser memory consumption, and not affect (significantly) fps? Also, I hope that file size will not be too big as well
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2024-11-11 at 4:42 pm #78549
c4ccCustomerto me it looked like a lot of lengthy curve to work around.
it can be done in a little easier and faster way, within 3-5 minutes. no curves at all, just pure math.
https://www.youtube.com/watch?v=fuZFuY5aqRIAt the start, how do we get the offsetX and offsetY attached to combinexyz? In Blender 4.2, it seems to be missing
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2024-11-12 at 2:31 am #78551kdv
Participanthow do we get the offsetX and offsetY
These are just two Value nodes with changed labels.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-11-14 at 4:25 am #78711
c4ccCustomerGuys, I did make a spritesheet, but the problems is that it slides back whenever I try to loop the animation, instead of being in place.
How do I keep it in place while looping its animation that?
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2024-11-14 at 6:44 am #78732
c4ccCustomerGuys, I did make a spritesheet, but the problems is that it slides back whenever I try to loop the animation, instead of being in place.
How do I keep it in place while looping its animation that?
On second thought, I simply shifted a keyframe from 0 to 10. Now sprite remains in place while its animation plays.
Also, how do I make this sprite less grainy, if not grainy at all?
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2024-11-14 at 1:10 pm #78744
c4ccCustomerGuys, I did make a spritesheet, but the problems is that it slides back whenever I try to loop the animation, instead of being in place.
How do I keep it in place while looping its animation that?
This sprite sheet isn’t appearing in render at all, help?
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2024-11-14 at 1:41 pm #78745kdv
ParticipantThis sprite sheet
what sprite sheet? your .blend file doesn’t contain any images. just useless file attached…
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-11-14 at 1:44 pm #78746
c4ccCustomerHere’s the file
Attachments:
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2024-11-14 at 1:54 pm #78748kdv
ParticipantWhere??? It’s just another .blend file WITHOUT your sprite sheet inside.
Attachments:
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-11-14 at 3:30 pm #78752
c4ccCustomerSorry for the late reply, I finally figured out the problem, the sprite sheet was too big in size (82.7 mb, and 48,000px x 27, 000 px dimension). I used gimp to cut the file size in half, and now, technically, I can view in on the browser.
Now, another problem is, in the browser, it scrolls horizontally. I just want the file to be stationery while the animation is playing, like a proper gif. Also, any way to reduce graininess and to make this sprite sheet sharper?
Attachments:
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2024-11-14 at 3:36 pm #78755kdv
Participanttest.blend
it was the last try to attach your sprite sheet properly :-D the door is closed now.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-11-14 at 3:51 pm #78758
c4ccCustomerI’ve already packed the image file here:
https://drive.google.com/file/d/1mjGuCxFvqD4MRNqDllRZmZqBpxPFwT95/view
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2024-11-14 at 3:59 pm #78761
c4ccCustomerI’ve packed the new blend file here
https://drive.google.com/file/d/1mjGuCxFvqD4MRNqDllRZmZqBpxPFwT95/view
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2024-11-14 at 5:11 pm #78764
c4ccCustomerI notice in Blender, the texture sprite sheet stays in place while the animation plays. But in browser, the texture scrolls horizontally. How to keep texture in place while animation plays?
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
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