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shadows casting through reflective objects?

Home Forums Graphics / Blender shadows casting through reflective objects?

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    xeon
    Customer

    Hi there, this scene was originally created using V3.5 and was updated for 3.6. This particular project has a simple button that turns on some post-processing effects. The attached image shows the scene on the left with no effects…the image in the middle is with the post-processing effects activated. Note the shadows on the small cubes on the floor. They shouldn’t be there when post-processing is activated.

    The puzzle for the post-processing is also in the image.

    The reflective surfaces is the black bar counter top.

    The question is…. is there a method to get rid of these shadows?

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    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

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