- This topic has 5 replies, 2 voices, and was last updated 2 years, 1 month ago by
c4cc.
-
AuthorPosts
-
2023-08-30 at 5:45 pm #66510
c4ccCustomerI have several keyframed objects that comprises a character animation. I’d like to move that animation across the screen via Set transform using keydown event, using W, A, S, D. How do I do using puzzles?
Also, let’s say I wanna press SPACEBAR to make this character jump. How do I change animation for this, using Set Transformed, for a group of objects?
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2023-08-31 at 3:15 pm #66544kdv
ParticipantDowndload this demo

and look through its puzzles
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2023-09-06 at 3:15 pm #66626
c4ccCustomerI’ve seen this, but he uses javascript to move around his vehicle around. On the other hand, my character is a series of objects, each with its own keyframe. So how do I change position of this character without messing up the position of each individual object, thus preventing the character being messed up?
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2023-09-06 at 6:47 pm #66627kdv
Participantmy character is a series of objects, each with its own keyframe.
Parent them to one object and move/rotate only this object.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2023-09-07 at 12:27 pm #66652
c4ccCustomerSeems to work ATM, thanks
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
2023-09-08 at 9:10 am #66693
c4ccCustomerAlso, let’s say I wanna press SPACEBAR to make this character jump. How do I change animation for this, using Set Transformed, for a group of objects?
How do I switch the objects as a character group running animation for jumping and back again?
I can use the Hide puzzle for the jump animation until the character has to jump during run animation, but when he finishes, how do I replace the jump animation with a normal running or even idle animation?
How do I get the jumping, running, and idle group animations to follow each other, albeit two out of 3 animations hidden until the Event keydown is triggered?
FPS trialproduct 20.9.25 https://postimg.cc/gallery/LMM5vkQ/af43346e
-
AuthorPosts
- You must be logged in to reply to this topic.

