Reflections disappear after zoom out

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This topic contains 2 replies, has 2 voices, and was last updated by Yuri Kovelenov Yuri Kovelenov 1 week ago.

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  • #16638
    illussimo
    illussimo
    Licensee

    Today, I have moved my fantasy vehicle to Blender 2.8. Mix Shaders don’t work in some cases in Eevee so some extra work is involved to set things up. (to everybody, be aware of that!) Tomorrow is the great day for Blender 2.8! :yahoo:
    But back to Verge3D 2.13-pre2. It works fine with Blender 2.8 and it’s super to have reflections and they already work quite well.
    I noticed though that the reflections suddenly disappear after zooming out (it depends a bit on the angle). I have tried to increase the max distance but that didn’t help.(I have attached 2 screenshots.)
    Hopefully this can be resolved before the next release. :yes:
    :bye:

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    #16893
    illussimo
    illussimo
    Licensee

    I tested it in 2.13 but unfortunately, it is not yet resolved. Sorry that I was too late to report this. :-(
    :bye:

    #16897
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Hi Simone,

    Can you reproduce this issue with a minimal set of objects and attach the files here? We’d investigate it further. Thanks!

    Founder & CEO at Soft8Soft
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