Today, I have moved my fantasy vehicle to Blender 2.8. Mix Shaders don’t work in some cases in Eevee so some extra work is involved to set things up. (to everybody, be aware of that!) Tomorrow is the great day for Blender 2.8! But back to Verge3D 2.13-pre2. It works fine with Blender 2.8 and it’s super to have reflections and they already work quite well. I noticed though that the reflections suddenly disappear after zooming out (it depends a bit on the angle). I have tried to increase the max distance but that didn’t help.(I have attached 2 screenshots.) Hopefully this can be resolved before the next release.