Question about the VR mode in release 2.10

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This topic contains 5 replies, has 2 voices, and was last updated by zjbcool zjbcool 5 months, 1 week ago.

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  • #11291
    zjbcool
    zjbcool
    Newbie

    Hi,
    I have updated the new release 2.10. And it works better in VR mode now!
    But I have 2 questions:
    1. What’s the different between “walking” and “sitting or standing” in enter VR mode puzzle.
    2. When I run the “Industrial Robot” demo, gaze-based reticle pointer works.But the HTC vive’s controller dos not recognized. It’s the same in a new project with Legacy VR mode.
    thanks.

    • This topic was modified 4 months, 3 weeks ago by Avatar wpadm. Reason: moved to General Questions

    ——https://zjbcool.com/

    #11294
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Hi,

    What’s the different between “walking” and “sitting or standing” in enter VR mode puzzle.

    According to the specification, these are supposed to setup different controls – moving or stationary. In the current browsers’ experimental implementation there is no difference.

    But the HTC vive’s controller dos not recognized.

    It should create a virtual ray (line) for a controller. Only one ray is supported. Can you see it?

    Founder & CEO at Soft8Soft
    LinkedIn | FB | Twitter | VK | 新浪微博

    #11297
    zjbcool
    zjbcool
    Newbie

    no ray cast.

    • This reply was modified 5 months, 1 week ago by zjbcool zjbcool.

    ——https://zjbcool.com/

    #11299
    zjbcool
    zjbcool
    Newbie

    and i am using HTC vive pro in firefox brower.

    ——https://zjbcool.com/

    #11300
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Firefox is not working with controllers for some reason that we don’t understand. Please use Chrome with HTC Vive if you want to use the controllers.

    Founder & CEO at Soft8Soft
    LinkedIn | FB | Twitter | VK | 新浪微博

    #11301
    zjbcool
    zjbcool
    Newbie

    OK.Thank you.

    ——https://zjbcool.com/

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