We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Pre-loader and time lag

Home Forums Bug Reports and Feature Requests Pre-loader and time lag

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
  • #8802

    Another little report:
    There can be quite a time lag after the scene is 100% Loaded (for more complex scenes). I found, the more lights and shadows in the scene the more lagging. Do the generated console warnings have anything to do with that? I have included some screenshots.


    Yes, currently the preloader only track the loading of geometry (gltf + bin files). In most cases its ok, but if you got a lot of big textures and numerous materials it will take extra time to process your these images and compile shaders and this is why you see this pause.

    Still I agree that something is needed to be done in this field. Thanks for your feedback!

    Chief 3D Verger | LinkedIn | Twitter

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.