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Morphing Line Rendered Objects

Home Forums Bug Reports and Feature Requests Morphing Line Rendered Objects

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
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  • #81717
    justin_blender
    Customer

    Hello,
    I know that it is not a bug, so I am asking for this as a feature request:

    When an object is switched to “Line Rendering”, the Morphing from Shape Keys have no effect. Wireframe rendering is not an option because it renders the triangulated Mesh.
    I missed this feature in various projects already, since I do a lot of technical drawings and lines are just inevitable there.
    I hope I am not the only and its not too complicated.

    Cheers :bye:

    #81721
    visualizer
    Customer

    Hi
    Justin,
    I am also from a technical background & what you say is not wrong.
    I understand the pain correctly.
    One thing already exists which is really great that the dynamic cut section ability. Fortunately, it is there but if this line thing comes up then it would be great.
    One wish I have is if the line can be shown increasing in length with its turns and beds would be a value addition too.

    #81758

    Hi,
    I’m going to add this to our TODO list, though I’d say it’s not quite easy to implement.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #81765
    David Duperron
    Customer

    Hi there!
    I also use a lot of line rendering in my Application, and as you mention the basic line rendering straight out of Blender is often too limited.
    However, with a bit of Javascript coding, it is possible to implement other “hidden” features that are included in the V3D libraries under the hood, like here, or here (the dashed lines are very useful!).

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