We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Materials reflecting objects in scene

Home Forums Graphics / Blender Materials reflecting objects in scene

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #3646
    M.Ghost
    Participant

    Hi,

    I was wandering if there is any way for material to reflect objects in the scene, like when you have a mirror and it needs to reflect whatever is in front of it?
    I tried setting mirror option in the material panel on, but it just does not work :(

    If anyone could help I would be very grateful :mail:

    #3647

    I was wandering if there is any way for material to reflect objects in the scene, like when you have a mirror and it needs to reflect whatever is in front of it?
    I tried setting mirror option in the material panel on, but it just does not work :(

    Hi, unfortunally there’s no way to have a realtime reflection in the engine for now. Only way is to bake a cubemap from the center of the object and assign it in material using a special cubemap node.

    Co-founder and lead graphics specialist at Soft8Soft.

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.