Hello everyone,
I’m running into a strange issue in my project. I assign a hex color value (only once) to a material. Right after that, I assign the material to a part. However, as soon as I do that, the material’s hex value automatically changes — it reverts to a color that had been previously assigned to that same material.
I’ve attached two screenshots: one showing my puzzle logic and one showing the console log.
Has anyone experienced something similar or knows what could be causing this behavior?
Thanks in advance for any insights!
I had two materials with the same name but slightly different nodes in Blender
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This topic was modified 19 hours, 39 minutes ago by
martenmonoz. Reason: Solved