could you please implement the export of animated lattice from blender ?
It’d be great for Configurator purposes, when the models uploaded vary a lot, to have the chance to attribute the influence of the same animated lattice to the model configured in real-time.
I make an example: I have more than 150 models (made of different parts) and they have to be bended (configured parts included) in the same way with a real-time animation.
If I make a lattice in blender I am able to use the same animated lattice with a ‘simple deform – bend’ modifier for every model I append.
In order to avoid shapekeying of 150 models, which often are configured with different parts, we could avoid to apply modifiers as ‘simple deform – bend’ to every single choice of the user.
Is it possible? Thanks.
This topic was modified 3 years, 4 months ago by Giovanni.