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influence position of another object (minimap)

Home Forums Graphics / Blender influence position of another object (minimap)

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    fausto
    Customer

    Hi,
    i’m trying various solutions to have a minimap with a pointer that copies the movement of the user camera. The minimap is a plane parented to the camera, so when camera moves the map remains fixed in the upper side corner of the screen. Then there is a pointer parented to the minimap that replicates the movements of the camera, BUT transformed (x=-100x; y=-100z ;z=-100y) y and z are inverted. I’ve tried the following with no success (works only in blender):
    1- transformation constraint in blender (not supported in verge)
    2- puzzle in verge with SET POSITION…X =(GET “other object” x -100) etc….. but pointer doesn’t move.
    3- maybe i can put another camera pointing down and adding another I-FRAME, like NASA Curiosity App. How do you change camera in the additional i-frame?

    Any suggestion is much appreciated. Thanks very much.

    Fausto

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