how to turn object fading out when facing away from camera?

Home Forums Puzzles how to turn object fading out when facing away from camera?

This topic contains 5 replies, has 2 voices, and was last updated by 260098433 260098433 3 days, 16 hours ago.

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  • #7239
    260098433
    260098433
    Customer

    is there any puzzle node to control object’s opacity? i want a object turn invisible when it face away from camera ,and turn visible when facing towards camera ./

    thanks for replying ~~

    :) :) :)

    #7243

    is there any puzzle node to control object’s opacity? i want a object turn invisible when it face away from camera ,and turn visible when facing towards camera ./

    There’s no need to use Puzzles, look at this example.

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    Co-founder and lead graphics specialist at Soft8Soft.

    #7246
    260098433
    260098433
    Customer

    thanks a lot ~~ :) :) :) :) :) :)

    #7247
    260098433
    260098433
    Customer

    how can i get the effects in 3ds MAX ?

    #7248

    You need to use falloff map connected to opacity of the material, it will be the same.

    Co-founder and lead graphics specialist at Soft8Soft.

    #7304
    260098433
    260098433
    Customer

    http://cdn.weshape3d.com/km001/1008/web/index.html

    Hi,Mikhail Luzyanin, you may misunderstood what i said ,the link above is the effect i want to achive . IS there any method to get the effects? Thanks

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