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How to set material to a lot of objects

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  • Author
    Posts
  • #52512
    agodoo71
    Participant

    Hello,
    I have a complex scene with a lot of objects inside.

    I would like to have a button in html and when the user will click it, I need to highlight only some element of the model (less then 10).
    To be able to see these 10 elements that are inside the model I imagined to set the material of the other objects transparent / or set them as wireframed.

    I saw that the assign material puzzle manage only one object at time and it does not permit for example to set a material to an entire collection. Do I have to repeat the puzzle for each object? And if I have one hndred and more objects?

    So which is the better way to get such a script?

    Obviously I will have a button to reset the assignment of materials to the original situation.

    Kind regards,
    Matt

    #52514
    agodoo71
    Participant

    Hello guys,
    I checked better Verge3D documentation and I found that I can use “collections” by using the puzzle in “Selectors” -> “Select groups”.
    In this way I will be able to assign a material directly to all the objects in a collection.

    Great,
    Matt

    #52515
    xeon
    Customer

    You can also create list in puzzles and assign materials to a list of objects

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

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