- 2020-06-27 at 9:48 pm #29343
I made a little “Helicopter Ride” animation as a Verge3d app with Blender and thought I’d share it here. In it, I was able to get my animation(s) following a path and make a “crude” on-screen display for switching cameras. The cams can be moved around a bit from their default locations.
Attachments:You must be logged in to view attached files.2020-06-30 at 5:46 am #29410Yuri KovelenovDeveloper2020-06-30 at 7:42 am #29411kubuzLicensee
Waw, very nice!!2020-06-30 at 12:43 pm #29430
Thanks for the nice comments! I’ve really enjoyed extending Blender’s capabilities with Verge3d over the past while and it’s given me lots of ideas. Now I just need more time to try all this stuff out <g> So much to learn….2020-06-30 at 12:58 pm #29431
If anyone’s curious about the camera switching, here are the puzzles I used to do it. The “Head’s Up Display” is just an overlaid image on each camera (mostly transparent except for the legend); there are also hidden objects to click on also overlaid/parented to each camera. The legend moves a bit between each camera as I didn’t quite get them “parented” in the exact same spot on each camera (I think Blender 2.9 has just added “snap to camera” but this project was finished up in 2.83). Hopefully the puzzle image is fairly self explanatory (it took a bit of experimentation and there might be an easier way to do it but this was my method). I hope this helps if anyone is trying to do something similar…
Attachments:You must be logged in to view attached files.2020-07-02 at 5:05 pm #29594illussimoLicensee
So cute and fun, also inspiring to see what you do with the different views. Just wonderful!
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